參數資料
型號: ADSP-2184BSTZ-160
廠商: Analog Devices Inc
文件頁數: 29/31頁
文件大小: 0K
描述: IC DSP CONTROLLER 16BIT 100LQFP
標準包裝: 1
系列: ADSP-21xx
類型: 定點
接口: 主機接口,串行端口
時鐘速率: 40MHz
非易失內存: 外部
芯片上RAM: 20kB
電壓 - 輸入/輸出: 5.00V
電壓 - 核心: 5.00V
工作溫度: -40°C ~ 85°C
安裝類型: 表面貼裝
封裝/外殼: 100-LQFP
供應商設備封裝: 100-LQFP(14x14)
包裝: 托盤
產品目錄頁面: 738 (CN2011-ZH PDF)
ADSP-2184
–7–
REV. 0
Clock Signals
The ADSP-2184 can be clocked by either a crystal or a TTL-
compatible clock signal.
The CLKIN input cannot be halted, changed during operation
or operated below the specified frequency during normal opera-
tion. The only exception is while the processor is in the power-
down state. For additional information, refer to Chapter 9,
ADSP-2100 Family User’s Manual, Third Edition, for detailed
information on this power-down feature.
If an external clock is used, it should be a TTL-compatible
signal running at half the instruction rate. The signal is con-
nected to the processor’s CLKIN input. When an external clock
is used, the XTAL input must be left unconnected.
The ADSP-2184 uses an input clock with a frequency equal to
half the instruction rate; a 20.00 MHz input clock yields a 25 ns
processor cycle (which is equivalent to 40 MHz). Normally,
instructions are executed in a single processor cycle. All device
timing is relative to the internal instruction clock rate, which is
indicated by the CLKOUT signal when enabled.
Because the ADSP-2184 includes an on-chip oscillator circuit,
an external crystal may be used. The crystal should be con-
nected across the CLKIN and XTAL pins, with two capacitors
connected as shown in Figure 3. Capacitor values are dependent
on crystal type and should be specified by the crystal manufac-
turer. A parallel-resonant, fundamental frequency, microproces-
sor-grade crystal should be used.
A clock output (CLKOUT) signal is generated by the proces-
sor at the processor’s cycle rate. This can be enabled and
disabled by the CLKODIS bit in the SPORT0 Autobuffer
Control Register.
CLKIN
CLKOUT
XTAL
DSP
Figure 3. External Crystal Connections
Reset
The
RESET signal initiates a master reset of the ADSP-2184.
The
RESET signal must be asserted during the power-up
sequence to assure proper initialization.
RESET during initial
power-up must be held long enough to allow the internal clock
to stabilize. If
RESET is activated any time after power-up, the
clock continues to run and does not require stabilization time.
The power-up sequence is defined as the total time required for
the crystal oscillator circuit to stabilize after a valid VDD is
applied to the processor, and for the internal phase-locked loop
(PLL) to lock onto the specific crystal frequency. A minimum of
2000 CLKIN cycles ensures that the PLL has locked, but does
not include the crystal oscillator start-up time. During this
power-up sequence the
RESET signal should be held low. On
any subsequent resets, the
RESET signal must meet the mini-
mum pulsewidth specification, tRSP.
The
RESET input contains some hysteresis; however, if you use
an RC circuit is used to generate your
RESET signal, the use of
an external Schmidt trigger is recommended.
The master reset sets all internal stack pointers to the empty
stack condition, masks all interrupts and clears the MSTAT
register. When
RESET is released, if there is no pending bus
request and the chip is configured for booting, the boot-loading
sequence is performed. The first instruction is fetched from
on-chip program memory location 0x0000 once boot loading
completes. In an EZ-ICE-compatible system
RESET and
ERESET have the same functionality. For complete informa-
tion, see Designing an EZ-ICE-Compatible Systems section.
MEMORY ARCHITECTURE
The ADSP-2184 provides a variety of memory and peripheral
interface options. The key functional groups are Program Memory,
Data Memory, Byte Memory and I/O.
Program Memory (Full Memory Mode) is a 24-bit-wide space
for storing both instruction opcodes and data. The ADSP-2184
has 4K words of Program Memory RAM on chip, and the capabil-
ity of accessing up to two 8K external memory overlay spaces using
the external data bus. Both an instruction opcode and a data value
can be read from on-chip program memory in a single cycle.
Data Memory (Full Memory Mode) is a 16-bit-wide space
used for the storage of data variables and for memory-mapped
control registers. The ADSP-2184 has 4K words on Data
Memory RAM on chip. Support also exists for up to two 8K
external memory overlay spaces through the external data bus.
Byte Memory (Full Memory Mode) provides access to an
8-bit wide memory space through the Byte DMA (BDMA) port.
The Byte Memory interface provides access to 4 MBytes of
memory by utilizing eight data lines as additional address lines.
This gives the BDMA Port an effective 22-bit address range. On
power-up, the DSP can automatically load bootstrap code from
byte memory.
I/O Space (Full Memory Mode) allows access to 2048 loca-
tions of 16-bit-wide data. It is intended to be used to communi-
cate with parallel peripheral devices such as data converters and
external registers or latches.
Program Memory
The ADSP-2184 contains 4K
× 24 of on-chip program RAM.
The on-chip program memory is designed to allow up to two
accesses each cycle so that all operations can complete in a
single cycle. In addition, the ADSP-2184 allows the use of 8K
external memory overlays.
The program memory space organization is controlled by the
Mode B pin and the PMOVLAY register. Normally, the ADSP-
2184 is configured with Mode B = 0 and program memory
organized as shown in Figure 4.
EXTERNAL 8K
(PMOVLAY = 1 or 2,
MODE B = 0)
0x3FFF
0x2000
0x1FFF
4K INTERNAL
0x0000
PROGRAM MEMORY
ADDRESS
0x1000
0x0FFF
RESERVED
MEMORY
RANGE
Figure 4. Program Memory (Mode B = 0)
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